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This question was closed Mar 15, 2017 at 04:59 PM by Nova-1504 for the following reason:

The question is answered, right answer was accepted

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Question by Nova-1504 · Mar 15, 2017 at 03:17 PM · unity 5rigidbodydisableenableenable and disable script

Is there a way to enable/disable a rigidbody?

I've noticed (Unity 5.5) that I can't enable disable a rigidbody. I want to disable and reenable a rigidbody via script, is there a way to do this?

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Answer by MeronSoda · Mar 15, 2017 at 04:17 PM

Have you tried setting it to Kinematic?

  Rigidbody _rb;
  
  void Awake ()
  {
      _rb = GetComponent<Rigidbody>();
  }
  
  // (...)
 
  _rb.isKinematic = true;  // Deactivated
  _rb.isKinematic = false; // Activated
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avatar image CaptainCapsize · Jan 30, 2018 at 06:57 PM 0
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How would you do that with multiple? There's got to be a better way than copy paste it, add a number and drag all the objects into place.

avatar image bkribbs3 CaptainCapsize · Mar 15, 2018 at 04:55 PM 0
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You would use GetComponents<>() ins$$anonymous$$d and iterate over the array that returns.

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