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Question by
ham · Sep 03, 2013 at 01:47 AM ·
buildmemorymemory managementsource
using one prefab or sound source in several levels
hi guys , maybe i should searched more for this , however i did but.... so lets me ask please that if i wanna reduce my project total size for better performance specially in mob devices , can have one prefab in several levels ? or when i build projet , should write diffrent scripts and make copy of the prefabs for each level ? and another question , does same texture for diffrent prefabs in diffrent levels affects the size of project or not .... maybe its a simple question at your sight but for me right now is a problem , really.... thanx and more
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Answer by sooncat · Sep 03, 2013 at 02:45 AM
use Object.Instantiate to Instantiate one prefab in each levels.