WebGL build creates an empty folder.
So recently, I was having problems with my build and it said there were compiler errors with scripts, i searched on the forums and found that someone put their scripts folder into a folder called Editor and it fixed it. i tried this but it just caused my unity to crash over and over again and after submitting a bug report, i went into my finder(im on mac) and moved the scripts folder out and deleted the editor folder. however now when i try to build it, nothing happens and it just generates an empty folder and when trying to replace it, nothing changes. its super frustrating
can anyone help me??
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