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               Question by 
               iTzYZex · Jan 05, 2017 at 06:53 AM · 
                c#navmeshagent  
              
 
              My characther turning the wrong way when walking using Nav Mesh Agent
so when i press a place on the map it begins turning around ex. https://gyazo.com/db6a060b9ee4c785b95f8e54137a2a68 i tried to move the parent empty object object dont work and suggestions and here is my code
 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 
 public class PlayerController : MonoBehaviour {
 
     public UnityEngine.AI.NavMeshAgent agent;
 
     void Start()
     {
         agent = GetComponent<UnityEngine.AI.NavMeshAgent>();
     }
 
     void Update()
     {
         if (Input.GetMouseButtonDown(0))
         {
             RaycastHit hit;
 
             if (Physics.Raycast(Camera.main.ScreenPointToRay(Input.mousePosition), out hit, 100))
             {
                 agent.destination = hit.point;
             }
         }
     }
 }
 
 
              
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