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Question by
voldemarz · Jan 03, 2017 at 03:32 PM ·
iosrenderingmultithreading
Is multithreaded rendering enabled on iOS by default for Metal API since Unity 5.4?
Unity 5.4 beta announcement mentioned "on iOS we now support multi-threaded rendering when using Metal graphics", however there is no multi-threaded rendering toggle in iOS Player Settings like for Android.
Is it enabled by default? Is there a way to check at runtime if it is enabled?
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