Menu design: all in one scene, or different scene for login, registration, game selection?
Hey folks. I am currently programming an android app in unity that is basically build up like that:
Login scene
Register scene
If login successful choose between (mini) games, profile, help etc
All these scenes use the same background and stuff but differ in what is displayed as information. My question is now:
Should I put all of this in the same scene, or should I split this to several scenes although they share the same background? Problem is if I want to introduce different background themes, i had to change it every time I switched the scene. Also, different scenes makes it harder to pass on information between scenes.
In general I find it hard to come up with design patterns that help deciding if you should put things on to one scene or different scenes since I have no experience with that.
Regards
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