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Help on uploading 80mb Apk+Obb on Google Play
Hi all!
I am publishing my completed apk on Google play but as it is bigger than 50mb, I have created an OBB file. But as downloading on the Google Play, i only seem to download the apk and cannot summon the extra OBB which I successfully uploaded on the developer's console.
I have seen that some people (see link) have a script on a dedicated scene to link the apk to the OBB file before publishing. Is that the correct process? If so can someone give me the correct script please? It's just that I am getting confused and not much help available online. Hope someone can help!
Answer by Yury-Habets · Jan 13, 2015 at 07:55 AM
You need to add a script that downloads obb on the device.
http://docs.unity3d.com/Manual/android-OBBsupport.html
http://u3d.as/content/unity-technologies/google-play-obb-downloader/2Qq
Answer by irokoispliskin · Jan 13, 2015 at 03:25 PM
Hi, thanks for the reply. Apparently you don't. I tried by trial and error without script and works fine(maybe due to unity 4.6?). Thank you though :)
I assume you tried build&run from the Editor, which pushes both files to the device, that's why it worked. If installed from Google Play, you need the script - that's how it should work I think.
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