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Particle deletes itself after unchecking one shot
I am making a gun, and I would like a particle to appear where shot. I can get it to work at first, then if I stop for about a seconds, it stops working. I tried checking and unchecking one shot, but unchecking it makes it stop working all together. any ideas?
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How about posting the code? Sounds like you have an issue in your script with how or when you are instantiating your particles...
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