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Question by Kazaskater · Dec 15, 2010 at 07:43 PM · raycastgunparticleshotone

Particle deletes itself after unchecking one shot

I am making a gun, and I would like a particle to appear where shot. I can get it to work at first, then if I stop for about a seconds, it stops working. I tried checking and unchecking one shot, but unchecking it makes it stop working all together. any ideas?

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avatar image Justin Warner · Dec 15, 2010 at 08:05 PM 0
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Check the Autodestruct...

avatar image 3dDude · Dec 15, 2010 at 08:12 PM 0
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hmmmmmm maybe a little more info?

avatar image The_r0nin · Dec 16, 2010 at 02:05 PM 0
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How about posting the code? Sounds like you have an issue in your script with how or when you are instantiating your particles...

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