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Using both Networking systems in Unity?
Hello there,
With the new Unity matchmaking service, I thought it would be a pretty good idea to try and use it. What I am wondering is: Can I use the matchmaking connection that is using unet while keeping my gameplay multiplayer with the old system, can it run together at the same time? I am not really sure if it's really worth it to make all the effort to change all of my code for the new system, it's seems like a crazy daunting task so I would like, if possible, to keep my old code. I might change it later but for now I just want to use the Unity matchmaking service.
Thank you!
Could someone who had the old networking in his/her game and maybe adapted to the new one answer? Please :)
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