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Question by ibankzero · Jan 21, 2015 at 02:12 PM · androidpluginc++native

Android Native Plugin (*.SO)

Hello I have question about Android Native (c++, .so)

first i download http://docs.unity3d.com/uploads/Main/AndroidNativePlugin.zip it's a official sample and change platform to android

i tried to test it but it didn't work error : DLLNotFoundException

anyone can use .so on andriod? pls tell me what wrong or how to make it work

ref. http://docs.unity3d.com/Manual/PluginsForAndroid.html

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avatar image GameVortex · Jan 22, 2015 at 09:09 AM 0
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Plugins require Unity Pro, so first question to you would be: Do you have Unity Pro and Unity Android Pro?

avatar image ibankzero · Jan 22, 2015 at 09:20 AM 0
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Yes I have Unity Pro Android and IOS

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Answer by ojjsaw · Sep 19, 2015 at 05:22 PM

the sample .so is not compiled for all the architectures. So for instance you were on an x86 android it would not work... you would have to reexport it with that architecture for the sample to work...

Note: if the .so is not compatible for the device DLLNotFoundException will be thrown(even if you have included it).. @ibankzero

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Answer by Bryan-Lin · Aug 30, 2017 at 07:42 AM

You have to build on actual Android device.

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