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Question by ash_05 · Sep 11, 2014 at 10:00 AM · c#animationanimator

animation control problem

I have a list of .FBX object.When I drag that .FBX into scene its corresponding inspector Animation component(fig 1) appears but when I drag some other .FBX object into the scene the Animator component(fig 2) is getting added to the scene.Please see the image attached alt text

Issues Found : 1)fig (1) - When we click on the object and write code to display animation

 void OnMouseEnter()
 {
  animation.Play("DropBothFork01");
 }

The above code is working But if we consider fig(2) the code is not working even though adding a animation component.

What will be the issue?Why for each .fbx object when drag into scene the animation and animator component varries.Could you please help me out solving it.

animatoranimation.png (46.3 kB)
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