Question by
Wohran · Feb 20, 2017 at 08:19 AM ·
cameracamera-movementsteamcamera follow
HTC Vive camera deformed when assigned a parent
Hi everyone!
I'm currently working on a HTC Vive project using the SteamVR asset from Unity. What I'm trying to do is to attach the camera to an object so the camera moves with the object (I want the player to be in a car so when the car moves, the camera needs to move with it).
I've tried putting the camera as a child of the car but sometimes, it gets deformed completely, which gives a very weird impression. The view of the camera is slanted on the side. I suspect the scale to be the source of the problem, but so far, trying to fix this has not give me good results.
As someone already experienced that issue or has an idea for another solution?
Thanks in advance!
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