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Question by moisoiuqubiz · Dec 28, 2016 at 03:29 PM · cameravideo streamingstream

Hololens and unity render video on quad

Hello,

I'm trying to stream what I'm capturing with Hololens on a quad in unity using AvPro.

For capturing I'm using MediaCapture with which I'm recording in a file, and give the path to AvPro, but unfortunately it doesn't work it keeps showing me this error. -> [AVProVideo] Using playback path: MF-MediaEngine-Hardware (0x0@0.00)

Or instead of MF-MediaEngine-Hardware -> Unknown path

Any ideas ? Or any way that I could stream a video from camera to a Quad ? Any library is ok.

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Answer by moisoiuqubiz · Feb 20, 2017 at 07:05 AM

Hi @papiot,

Did you use AvPRO or something else? If you used AVPro you have to add ApplyToMesh and AvProMediaPlayer (MediaPlayer) to your gameobject.

After you add this 2 components you only have to drag MediaPlayer to ApplyToMesh and also the gameobject (which has those 2 components mentioned before) to applyToMesh.

Hope it helps

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avatar image papiot · Feb 20, 2017 at 07:38 AM 0
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@moisoiuqubiz

Thanks for the reply, I am using AvPRO and I got it to work now!

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Answer by papiot · Feb 19, 2017 at 03:32 PM

Any luck with this? I'm having the same same issue.

I'm actually just trying to play video inside my Hololens project. Any video (local or streaming) and I can't get anything to work.

Any help appreciated

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