- Home /
Unity 3 can't import 3ds max 2010 file
I'm trying to convert my project file from Unity 2.6 to Unity 3 but Unity 3 is always crashed when it imports max file. When I remove max file from the project, Unity 3 can finally open my scene. But when I try to import max file, Unity is crashed again. I have to manually close the 3dsmax process under Unity process in the process explorer to make Unity becomes responsive again. The log said that "3ds max couldn't convert the max file to an fbx file"
Unity 2.6 can normally import them. So, what's the problem here?
Answer by jjobby · Sep 28, 2010 at 12:55 PM
OK. I'm not quite sure what's the cause but after update and reinstall FBX plug-in for 3DS Max 2010. Unity can normally import them again. This question can be closed.
It said that I have to wait 48 hours before accepting my own answer. +_+
Answer by david 3.du · Nov 07, 2010 at 07:04 PM
Unity3 Can import max files..i have done it with no problem.
Your answer
Follow this Question
Related Questions
Custom Export and Import FBX Data 1 Answer
Unitypackage stuck at 3ds max files 2 Answers
Problem importing baked normal map from 3ds max 1 Answer
3ds model not showing. 4 Answers
Skinned Mesh Renderer and Mesh filter appearing on a bone 3 Answers