Question by
KasSanity · Nov 10, 2016 at 04:22 AM ·
unity 5mactrailrenderertrailtrail renderer
Unity Trail Renderer acts ... differently on MAC
Hello - for some reason ... in our tron/snake-style multiplayer game the trail for our characters looks normal (not perfect) on all platforms (PC, iOS and Android).
But for some reason ... it acts differently on MAC. We aren't sure why.
The Blue Trail is the normal one (what is shown on PC, iOS and Android) The White Trail is the weird look we get on Mac.
Anybody know what might be going on here? =o
Kas
screenshot-2016-11-09-232051.png
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