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Imported object from MagicaVoxel and the colors are wrong.
I don't know what happened. I've been importing other objects to unity with no problem and all the colors are right in all those other models.
I can't get the images to show, so please click the links.
$$anonymous$$ake sure the imported model uses a material that has the right texture, i.e. the palette image that is used by $$anonymous$$agickaVoxel.
I just export and import it as normal. Usually the material is right and has no problems. Last time I fixed it by making the model again from scratch... Today I ran into the same problem again, the colors are wrong. What is causing this? And how can I even get the right material/palette in this case. Re-exporting just gives me the same wrong colors.
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