Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by RickyCoDev · Sep 17, 2015 at 12:06 PM · visual studiowindows store appsplash screenwindows phone

Windows app Splash Screen

I'm using unity free so it's perfectly fine that before my game load i have unity splash screen.

If I compile the game for windows phone 8.1 (with windows app deploy option), before the unity splah screen i have a long black screen that is the splash screen inserted by default from visual studio.

How can i disable it and keep only unity splash screen?

Comment
Add comment · Show 3
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image RickyCoDev · Sep 19, 2015 at 01:08 PM 0
Share

Noone can help me?

avatar image Glurth RickyCoDev · Sep 19, 2015 at 01:15 PM 0
Share

I don't think visual studio "inserts" a splash screen. What makes you think it's inserted by visual studio? Do you NOT get that black screen on windows 8.1 if you use the mono-compiler?

avatar image RickyCoDev Glurth · Sep 19, 2015 at 02:30 PM 0
Share

I think that vs puts its own splash screen because in Package.appmanifest there is a section to edit it. If I set a different image (differenet from the default black one) when opening game from my phone it will display the image that i set in vs and then the unity splash screen. I've also tried leaving the vs splash screen image empty but it isn't disabled.

I've tried to use mono-compiler but nothing changed.

0 Replies

· Add your reply
  • Sort: 

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

3 People are following this question.

avatar image avatar image avatar image

Related Questions

Windows Universal 8.1 (Phone): Use of undefined keyword value 1 for event TaskScheduled 2 Answers

Unable to build for Windows after installing Visual Studio 2017 1 Answer

What is AssetBundle compatibility for MetroPlayer and/or WP8? 1 Answer

WinStore - Visual Studio Command Exited with Code 1 0 Answers

Cannot build UWP Solution in visual studio 2017 1 Answer


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges