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Question by
pastelkerosene · Mar 20, 2018 at 03:07 PM ·
c#2dtriggerscenetext input
Text on Enter Trigger / Text Delay
I'm trying to create a game with a similar format to Emily is Away and when the player chooses an answer and goes through and such, I need to character's reactions to either have a delay before showing or a trigger key (enter) to continue to a next scene. I can't find a trigger text or a working delay. Please help! (I use C#)
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Answer by tormentoarmagedoom · Mar 20, 2018 at 05:52 PM
Good day.
You should look for "Invoke". Which allows to execute any method in X seconds where X is a float variable.
Bye!
If helpped, accept the answer! :)
I figured out the one part I needed, but I forgot to add the second part. Do you know how to have a text enter/"pop up" delayed, but with no action afterward?