Question by
IvanD · Dec 22, 2016 at 12:10 PM ·
crashpluginsplash screenexternal
FLIR ONE iOS external plugin
I'm developing an app for iOS that uses a FLIR ONE thermal camera.
FLIR supplies a framework (http://developer.flir.com) for iOS that when I compile alone in XCode works fine, but when I add this framework to the Unity project, the project compiles fine but the app crashes before Unity Splash Screen appears.
There is someone who gets a Unity app for iOS that uses FLIRONE SDK? Or maybe someone can help me?
Comment
Answer by Ostrith56 · Jan 17, 2019 at 09:42 AM
I would also be very interested in a solution for this.