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After upgrading from 5.0.2p2 to 5.5 game lags
I have tried everything i possibly can but game lags alot Its simple 2d game. When i build with 5.0.2 it work smooth but unity 5.0.2 have problem with mobads
So i upgrade to 5.5 and now i have game lag issues. I dont know what i am doing wrong.i have optimized my game alot. I have perfect setting for android. I think it could be built in shaders please if any one can help me thanks in advance
When you use the Profiler, where does it say time is spent?
Same thing happens to me. What is eating up performance according to the profiler is GFX.waitforpresent. This randomly came from nowhere, VSync is disabled also.
this is my profiler screenshot and in 5.0.2 stat show saved by batching 6 but in 5.5 it say saved by batching 0
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