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Question by IntelligentDesign · May 01, 2020 at 12:13 AM · editoreditor-scriptingprogrammingvalidation

OnValidate For Other Components?

Is there a way to check in one script if OnValidate has been called in another? I have a script that needs to update whenever a variable in any of four other components is changed (as of right now, though this number could grow later in development), including the Transform.

‎

I've tried solving this by implementing custom inheritance classes with public OnValidate functions but a) this seems to be highly repetitive code, which I try to avaoid, and b) there is no way to inherit from Transform and Monobehavior simultaneously, and so I can't create a "custom" Transform to fit my project requirements.

‎

I'd also like to avoid doing a check every Update, as there would be many variables to check in many scripts, and since this all needs to be done in Edit mode throwing the [ExecuteInEditMode] modifier to the script checking these OnValidates seems very performance heavy. I'd be grateful to anyone who knows of a solution!

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