Cloth Component problem
I do not know if anyone knows why this happens, but I have gone to try to put in this mantle the component cloth of unity, but just put it, some vertices of a specific area are stretched and does not let me edit anything of the object, only when I deactivate the component or delete it, returns to normal. The object is exported directly from Daz3d, and has the perfect rig and weights influence. Does anyone know why this can happen and how to fix it?
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