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Question by
TowerOfBricks · Nov 15, 2010 at 07:41 PM ·
pluginexportdll
Create managed code .net dll on a mac
Hi
In the Unity 3.1 release notes they said they added support for .net dlls containing managed code, i.e we can put editor scripts and standard script in them.
(I am not talking about C++ dlls which are real plugins and require PRO)
Now to the question, how can I create such a dll on a mac? XCode?
I have had the feeling that dlls are a Windows thing.
Thanks in advance, Aron
Comment
Here's a really FANTASTIC recent tutorial - it's great:
https://purplelilgirl.wordpress.com/2015/01/07/how-to-create-dlls-for-unity/
Answer by Mike 3 · Nov 16, 2010 at 12:47 AM
You'd use MonoDevelop which is bundled with unity since 3.0
Create a c# library, and it'll build a .NET compatible .dll for you