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Question by Dragonic TV · Mar 17, 2016 at 07:54 AM · c#javascriptscripting problemnetworkingnetwork

Game development general question(Multiplayer - Singleplayer)

Hello Unity Community. First of all i'm not new on Unity. But i have a huge problem. I want to make a Multiplayer game, i tried. I made some stuff for my game, like shooting,spawning blood,animations,etc.All on Network. But here comes the problem part. I can't seem to understand the logic behind networking. I don't want to spend months coding with problems for nothing. I'm super familiar with Unity single player(Scripting,Art,etc.). So here are the questions: Should i create a single player game and then convert it to multiplayer? Should i study the network logic? How much different is the network from single player scripting? Is easy to convert a very complex single player game to multiplayer?

I really want to make a multiplayer and i really want some suggestions from the community. Sorry for my bad English. Have a nice day!

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Answer by beyluta · Mar 17, 2016 at 05:46 PM

Asking if it's hard to convert a single player game to multiplayer is the same as asking if your next school test will be too hard, you don't know until you do it. I suggest you using photon networking solution. it's easy and pre-coded just download it from the asset store, it's free. You just have to code a few lines. There are many usefull tutorials on youtube. I recommend "quill18creates" he possibly made the most usefull tutorials till date.

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