Missing Shadows on Some Objects
For some reason real-time shadows are missing on some objects and and fine on others. This issue does not happen when in scene view.
I have been trying to figure out what's going on and figured out its only happening when I have multiple scenes being built in the output. It is also dependant on the order of scenes.
This screams to me that this is a genuine 'bug' rather than 'user error'.
If it makes any difference I am using the Legacy Deferred (light prepass) rendering path. I am using 100% real-time shadows, nothing is baked in any scenes. I'm using Unity 5.1.
Any help greatly appreciated.
Regards:
John
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