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Question by sevenhe · Jan 16, 2017 at 08:52 AM · iostexturemacdisplay

Texture display incorrect on iOS / Mac Editor

In our project, texture display correct on Android / Windows Editor, but display incorrect on iOS / Mac Editor. There are many uniformly distributed noise points on textures.

We have tested it is not related to shader, image compression and image format, because we use Standard shader, no compression, png / tga format in Unity 5.4.0f3. Thanks for your help.

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