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Question by
vrsimdevelopers · Nov 22, 2016 at 08:42 PM ·
multipledisplaydisplaysmonitors
Mutli Display doesnt update?
Hello everyone, I have been using multiple displays with my project for awhile now, but the big problem is that when one monitor is plugged in or unplugged, Unity doesnt detect this using Display.displays. The length count does not change, and trying to do Display.displays[1].Activate(); for a second time does not move the second window to the replugged monitor.
Does any one have any ideas for this?
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