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Question by chrstopherbrown · May 13, 2010 at 02:35 PM · iphonerenderlinenumber

Render Numerical Values w/o Using GUI.*

I'm currently implementing a number line representing a player's position in a 2D environment at the bottom of my screen in landscape mode for the iPhone. In order to generate the horizontal axis at run time, I am currently making use of LineRenderer to create the axis and its tick marks every 10 units. I would also like to render the numerical value of each tick mark to better aid the player. Any suggestions of doing this on the fly?

Ideally, I'd think I would create some sort of reusable object that would render any number I feed it based upon a scale or tick mark position. I'm just drawing a blank on possible implementations.

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avatar image spinaljack · May 13, 2010 at 02:54 PM 1
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Try using .ToString() on the number

avatar image chrstopherbrown · May 13, 2010 at 11:05 PM 0
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This worked very nicely too in conjunction with the Text$$anonymous$$esh solution. Thanks!

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Answer by Mike 3 · May 13, 2010 at 03:36 PM

You could use a TextMesh (GameObject > Create > 3d Text) to render the values in world, they work fine with any text you like

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avatar image chrstopherbrown · May 13, 2010 at 10:51 PM 0
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Success! Thank you for your suggestion. =)

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