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Question by
JordanTron · Jan 27, 2019 at 02:57 AM ·
camera-movementvuforiacamera rotateaugmented realitycamera-look
Rotating and Translating a GameObject in relation to an AR Camera in Unity/Vueforia
Hello I am building an AR game and I have a 3D GameObject that I want to stay in the camera view and travel with the camera while using positional tracking on a separate object in Vueforia. I have tried a few ways of doing this but nothing seems to be working. Does anyone have some ideas that might point me in the right direction? I have tried using parenting a number of ways but I seem to be doing something wrong.
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