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Question by nu51313932 · Dec 16, 2016 at 04:24 PM · 2d-physicsgetcomponents

How to get 2 CircleCollider2d components with the same name in an object in C#?.

I use

 CircleCollider2D cir;
 
      void Start ()
         {
                           cir = GameObject.FindWithTag("Plant").GetComponent<CircleCollider2D>();
     
                           cir.istrigger = true;
     
     }
 

but it just affect to the 1st CircleCollider2D only. and I dont know how to use Getcomponents (with s)

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Answer by arthymon · Dec 17, 2016 at 07:10 AM

If i understood you correctly you want to get 2 objects , with a mouse click, here's my code , basically i find Gameobject with the name 1 , and then , after i press mouse button i'm getting component circlecollider2d and access to it's istrigger attribute and set it to true , and right after i did that, script is searching for another one circlecollider2d with the name 1 :

 void Start () {
         obj = GameObject.Find("1");
     }
     
     
     void Update () {
        if( Input.GetMouseButton(1)){
             obj.GetComponent<CircleCollider2D>().isTrigger = true;
             obj = GameObject.Find("1");
         }
     }
 }






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avatar image nu51313932 · Dec 17, 2016 at 07:38 AM 0
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No I have an Object with 2 CircleCollider2D and If I use getcomponent. It access only the 1st CircleCollider2D in the object.BUt I want access all 2 CircleCollider2Ds

avatar image arthymon nu51313932 · Dec 17, 2016 at 02:12 PM 0
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You shouldn't add the same component to one object

avatar image nu51313932 arthymon · Dec 19, 2016 at 06:33 AM 0
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But there is a function called getcomponents (with s) but I don,t know how to use it.

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