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3D Tilemap: lines between Tiles/Chunks
Hey, i made a 3D-tilemap, which works perfectly. The problem is, that you can see these tiny flickering lines where one tiles is colliding with another. I even made a mesh combiner, to combine multiple tiles to chunks. But then i see these lines between the chunks.
I already tried overlapping the tiles, which made it even worse.
How can i fix these lines? Thank you,
michidk
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Answer by michidk · Aug 15, 2015 at 06:50 PM
Okey, fixed these lines.
You have to set the rendering path in your camera to deferred, for some reason...
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