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facebook sdk problem
Hi guys i got problem with building my android game..
Installation failed with the following output:
pkg: /data/local/tmp/Package.apk
Failure [INSTALL_FAILED_CONFLICTING_PROVIDER]
4043 KB/s (24741273 bytes in 5.976s)
UnityEditor.HostView:OnGUI()
and
UnityException: Unable to install APK!
Installation failed. See the Console for details.
UnityEditor.Android.PostProcessAndroidPlayer.ShowErrDlgAndThrow (System.String title, System.String message, System.Exception ex)
UnityEditor.Android.PostProcessAndroidPlayer.ShowErrDlgAndThrow (System.String title, System.String message)
UnityEditor.Android.PostProcessAndroidPlayer.UploadAndStartPlayer (System.String manifestName, System.String stagingArea, UnityEditor.Android.AndroidDevice device, System.String packageName, Boolean developmentPlayer, Boolean retryUpload)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcessInternal (System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.Android.PostProcessAndroidPlayer.PostProcess (BuildTarget target, System.String stagingAreaData, System.String stagingArea, System.String playerPackage, System.String installPath, System.String companyName, System.String productName, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry)
UnityEditor.Android.AndroidBuildPostprocessor.PostProcess (BuildPostProcessArgs args)
UnityEditor.PostprocessBuildPlayer.Postprocess (BuildTarget target, System.String installPath, System.String companyName, System.String productName, Int32 width, Int32 height, System.String downloadWebplayerUrl, System.String manualDownloadWebplayerUrl, BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry) (at C:/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:316)
UnityEditor.HostView:OnGUI()
when i try to delete android manifest file located at plugins/android it builds and give this error
An android manifest must be generated for the Facebook SDK to work. Go to Facebook->Edit Settings and press "Regenerate Android Manifest"
UnityEditor.HostView:OnGUI()
what i did ? removed facebook sdk and re imported it created another keystore my phone storage is not full i added the path of openssl and java
it was working i didnt do anything last time and got these errors... please help me
Answer by Don-Tako · Jan 29, 2018 at 07:12 PM
Hi, check if you have multiple users in the target device.. or an old version of the same app.
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