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How to make reflection probes affect only certain objects
I am using ARKit Plugin. It creates EnvironmentProbeAnchors and for each it instantiates a ReflectionProbeObject. During the session it creates many probes as you go. It all works good, however some of my objects that are metallic end up being and too dark. So I want to create two probes for each anchor ARKit Plugin creates. One group of probes with higher intensity would only take effect on these metallic objects and the other one would affect the rest of the objects. Is there a way to achieve this? I put two photos for example to see how it looks. There is a photo where the reflection intensity is smaller, which works well on the armchair, but the metallic table is too dark. And another photo where the intensity is right for the metallic table but it's too much for the armchair.