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HDR and Bloom doesn't works for android
hi.
I try to make hdr and bloom works for mobiles, but when i run the game on my android phone i don't see any hdr or bloom.
i had tried with forward/deffer/deffer legacy rendering, but no luck.
I use unity3d 5.
I read that another plugin might be overriding a manifest setting: http://lacostej.blogspot.co.uk/2012/03/unity3d-and-custom-androidmanifestxml.html
Try a clean project and test your post-processing effects there too.
Script is attached to main camera. It display bloom for note3, but doesn't work for nexus 5, (GPUs are same ). Same behavior with third party post processing plugin (like FXPro ). rest of post processing is works great ( like film grain or vignette ) but not bloom.
I saw same behavior with my another project. bloom doesn't work
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