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Change the position and scale of gameobject1 with respect to gamobject2
Hi, i want to change the scale and position of gamobject1 with respect to scale of gameobject2. here
gamobject2 is a run time generated object, scale factor of this gamobject will vary from object to object. it also have collider and rigid-body.
both the gameobjects will have different tags.
if the gameobject2 reaches near gameobject1 it should auto scale depending on gameobject2.
both will not have same scale
thanks for the help, in advance.
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