Unity 5 constantly marking scenes as changed
Hi there,
I am working on a project which was recently moved from 4.6 to 5.3 because of some engine issues.
Anyway, the problem is that, whenever I change scene, Unity 5 is instantly marking that scene as changed. It wouldn't really be an issue if I didn't have to switch scene every time I want to launch the game. But since I do, this is really getting on my nerves and affects my work since I am constantly on edge.
Anyway to stop this behaviour? Be it by automatically select any option (besides cancel of course), or just finding the source.
Thanks in advance.
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