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Question by gorevan · Dec 14, 2016 at 04:45 PM · audioscenemenustartstartup

I need help with FMOD adaptive music not playing.

Hi there,

I followed the Unity and FMOD series on YouTube called Survival Shooter

I came to the 3rd video which shows off adaptive music in FMOD. I followed all the steps however whenever I play the game it will not play my audio. The only time it will play the audio is whenever I am on my Menu screen. I don't want it to play on my menu screen however and only want it to play on the second scene which is the actual game itself.

 [FMODUnity.EventRef]
 public string music = "event:/Music/Music";

 FMOD.Studio.EventInstance musicEv;

     void Start()
 {
     musicEv = FMODUnity.RuntimeManager.CreateInstance(music);

     musicEv.start();

 }

 public void GameStartedMusic()
 {
     musicEv.setParameterValue("GameStarted", 1f);
 }

 public void BattleMusic()
 {
     musicEv.setParameterValue("IsAttacking", 1f);
 }

 public void DeathMusic()
 {
     musicEv.setParameterValue("IsDead", 1f);
     
 }
   

}

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