Remove collider from transparent areas
I have a plane with a "transparent/cutout" metarial on it. My question is, how can I transform the collider so the transparent areas are avoided?
(1 picture is 1000 words)
Answer by sumitb_mdi · Dec 13, 2016 at 03:19 PM
If your world is 2D, then what you can do is use Polygon Collider. In polygon collider you have an option to Edit. (Name: "Edit Collider") then you can edit the vertexes as per your requirements.
It is 3D, too bad "$$anonymous$$esh Collider" doesn't have that option :/
Your answer
Follow this Question
Related Questions
Is it better to use the Plane Mesh Collider or a Box Collider for Walls and Floors. 1 Answer
Collide with an infinite plane 0 Answers
i have a model with capsule collider on it and when i shoot it want to dead but it not working 0 Answers
Get Random transform point inside collider 0 Answers
Unity2d move enemy in opposite direction on collision 1 Answer