Size of PNG JPG Images is x10 original size.
Hello,
I know unity have a formula to get the size of the new image/sprite added to it. width x height x 4 bytes (32 bits color) = 235 200 x 4 bytes = 940 800 bytes = ~0.9 MB
I mean I am adding a 10 KByte images and its changed to 600 KBytes.
But is there any other way to decrease the size of the images ? Does Unity use any other way ? Are there any updates in this part ?
Thanx
Comment
Please explain a little bit more what you're doing. I guess you're loading a 10k JPEG and when you save it as PNG the resulting file is 600k? Depending on the actual content of the image, this could be possible and also normal as PNG uses lossless compression.