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Question by
LennyBench · Dec 13, 2016 at 03:12 AM ·
c#unity 5networking
UNET Server List
I've started adding online multiplayer compatibility to my game a few days ago, and now I'm attempting to make a server list where people can choose servers to connect to. I've looked around and couldn't find any tutorials beside this one Unity - Internet Services, but it seems to be outdated like a lot of the UNET documentation. Does anyone know how to achieve a server list like what I want?
Thanks in advance.
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