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How to handle FPSCharacter movement using Google daydream controller touchpad?
Hi all, I am new in game development creating my first game with Google vr. I want to move character according to touch position of daydream controller. I have implemented Google VR unity sdk and used GvrControllerInput.TouchPos.x and GvrControllerInput.TouchPos.y as Input x and y. But Unfortunately the character is not moving according to touch pad. As I mentioned above that I am new in game development I don''t have any idea how this thing works and what to do. Please help me thanks in advance :)
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