Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
This question was closed Dec 13, 2016 at 06:05 PM by zsemberi-daniel for the following reason:

The question is answered, right answer was accepted

avatar image
0
Question by zsemberi-daniel · Dec 12, 2016 at 07:45 PM · androiddebug.loglogcat

Android LogCat not writing out text in Debug.Log().

I want to use Debug.Log() to write out debug messages but instead of writing out the message itself it only writes out the stack trace of the Debug.Log method.

At this point I'm not sure what to do because I've tried it in command line, ADM and Eclpse and they all failed to write out the text I want. I have a Samsung Galasy S6, I'm not sure whether that matters or not.

As an example here is one:

 12-12 20:39:24.621: E/Unity(26741):   at Grid.WriteToFile () [0x000c5] in C:\Users\daniel\Documents\Unity\TicTacToe\Assets\Scripts\Grid\Grid.cs:84 
 12-12 20:39:24.621: E/Unity(26741): UnityEngine.DebugLog
 12-12 20:39:24.621: E/Unity(26741):   at Border.WriteBordersToFile () [0x00261] in C:\Users\daniel\Documents\Unity\TicTacToe\Assets\Border.cs:57 
 12-12 20:39:24.621: E/Unity(26741): UnityEngine.DebugLogHa
 12-12 20:39:24.621: I/Unity(26741): UnityEngine.DebugLogHandler:Internal_Log(LogType, String, Object)
 12-12 20:39:24.621: I/Unity(26741): UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
 12-12 20:39:24.621: I/Unity(26741): UnityEngine.Logger:LogFormat(LogType, String, Object[])
 12-12 20:39:24.621: I/Unity(26741): UnityEngine.Debug:LogFormat(String, Object[])
 12-12 20:39:24.621: I/Unity(26741): SaveLoadGame:OnApplicationPause(Boolean) (at C:\Users\daniel\Documents\Unity\TicTacToe\Assets\SaveLoadGame.cs:26)
Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image liortal · Dec 13, 2016 at 07:27 AM 1
Share

Are you filtering out the messages somehow? Try running this from the command line: adb -d logcat -v time

avatar image zsemberi-daniel liortal · Dec 13, 2016 at 06:02 PM 0
Share

Thank you! I've tried out what you suggested and it turned out that it indeed was filtered.

0 Replies

  • Sort: 

Follow this Question

Answers Answers and Comments

153 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

Android loading crash 4 Answers

Trying to use an external library in my Android project, but managed code stripping causes an error. 3 Answers

UnityWebRequest.downloadProgress error on xiaomi devices 0 Answers

How to fix (Gamename) has stopped error? Here is the logcat file. 1 Answer

Android Logcat error : "Access to "/Desktop" is denied." 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges