Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by bbeckford · Aug 16, 2017 at 10:50 AM · javascriptwebplayerwebglbug reportweb-player

_malloc is not defined in Unity 2017 webGL Player

Hi all,

I'm working on a webGL project and I have a function where I send a JSON array from an external javascript to the unity player. I followed the instructions in the Unity 5.6 manual using lengthBytesUTF8 and _malloc like so:

 //my_external_javascript.js
 
 var my_global_array = ["my", "array", "data"];
 
 function UnityGetMarkerArray()
 {
     var returnStr = JSON.stringify(my_global_array);
     var buffer = _malloc(lengthBytesUTF8(returnStr) + 1);
     writeStringToMemory(returnStr, buffer);
     return buffer;
 }

This worked great.

Then I upgraded to Unity 2017.

Now even though the manual entry is largely unchanged, when I run the same code I now get an error saying _malloc is not defined:

_malloc is not defined

I can see that now _malloc and lengthBytesUTF8 are no longer defined anywhere, and I can't seem to get them back.

Is this a bug in the newest version of 2017? Could anyone perhaps provide me with replacement functions so I can keep working? Thanks!!

chrome-2017-08-16-11-51-08.png (10.0 kB)
Comment
Add comment
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

1 Reply

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by bbeckford · Aug 16, 2017 at 01:58 PM

After hunting around the minified built code I found that there is a temporary workaround, you need to prefix all the previously global Unity functions with "unityPlayerInstance.Module.", ie:

 function UnityGetMarkerArray() {

     var returnStr = JSON.stringify(my_global_array);
     return(UnityAllocateMemoryAndReturnBuffer(returnStr));
 }

 function UnityAllocateMemoryAndReturnBuffer(str)
 {
     if(typeof _malloc != "undefined" && typeof lengthBytesUTF8 != "undefined" && typeof writeStringToMemory != "undefined")
     {
         // The way the manual advises we do it
         var buffer = _malloc(lengthBytesUTF8(str) + 1);
         writeStringToMemory(str, buffer);
         return buffer;
     }
     else
     {
         // Workaround for Unity 2017
         var buffer = unityPlayerInstance.Module._malloc(unityPlayerInstance.Module.lengthBytesUTF8(str) + 1);
         unityPlayerInstance.Module.writeStringToMemory(str, buffer);
         return buffer;
     }
 }
Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

119 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How to get the game data to the Web (webgl or webplayer) 1 Answer

GL build won't run on Chrome 1 Answer

Unity3d Webgl build and angularjs 1 Answer

Running one instance of webgl build at a time in a html page when loading webgl builds sequencially. 0 Answers

Install unity web player from flash 2 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges