What are the possible causes of NetworkError.NoResources?
I use Unity's LLAPI NetworkTransport class in a client-server pattern. However sometimes I get the error NetworkError.NoResources when using NetworkTransport.Send(). What are the potential causes?
Hi, I am having the same problem. Were you able to figure out a solution?
No. The only thing I didn't try is sending a bug report, but it's very rare and not reproducible. Forum and Unity Answers gave nothing. https://forum.unity3d.com/threads/about-networkerror-noresources.440642/ https://forum.unity3d.com/threads/about-networkerror-noresources.445598/
Answer by MaxFrax96 · Apr 23, 2018 at 12:10 PM
Hi, did you find any useful piece of information regarding the NoResources issue?
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