Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 13 Next capture
2021 2022 2023
1 capture
13 Jun 22 - 13 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
avatar image
0
Question by aliakbo · Feb 15, 2012 at 04:48 PM · shadertextureterrainprojector

Creating a Cube Projector

I would like to create a projector which draws a 1 by 1 red square on the terrain. I've tried setting the projector to orthographic and getting it to the right size and setting the texture to clamp.

Whatever i do the whole map is covered with the texture. I'm not exactly sure what I am missing.

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image aliakbo · Feb 15, 2012 at 08:08 PM 0
Share

Also tried using different shaders but still not working.

avatar image drastick · Apr 28, 2012 at 06:06 AM 0
Share

I'm having the exact same problem, I'm trying to project a selection ring around my character. No matter what is under it the texture draws over the whole surface.

I looked at the guide for projectors and I believe to be following it as expected. I'm on 3.5.1 what gives?

2 Replies

· Add your reply
  • Sort: 
avatar image
0
Best Answer

Answer by mayorc1978 · Jan 04, 2014 at 02:11 AM

1)Click in the inspector on the texture you see in your projector (the texture you're actually projecting).

2)The Project will highlight your texture, click on it.

3)In the inspector where you have Wrap Mode select Clamp instead of Repeat.

You're done.

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image
0

Answer by drastick · Apr 28, 2012 at 06:02 AM

I was able to track this one down. First import the standard projector examples from Unity. I don't know why they don't include it with the base content but projectors require a special material shader to work correctly, this shader is included in that package. Then configure your texture to match the settings, make sure it is set to Clamp. The the fall off texture is how much the projection fades out over distance, in my case I wanted it to stay solid so make it none or a solid white texture.

That should fix up your problem too!

Comment
Add comment · Show 1 · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image aliakbo · May 10, 2012 at 05:22 PM 0
Share

Which shader do you mean?

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

7 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

How do you turn off terrain blending? 1 Answer

How to automatically apply different textures on terrain based on height? 5 Answers

Cannot paint Texture onto Terrain using Custom Material 2018.4 1 Answer

Project a solid color onto a game object 1 Answer

Using projectors for blood 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges