- Home /
Question by
hugo-yu · Mar 18, 2016 at 12:34 PM ·
assetbundleassetbundles
problem to load scene (built to asset bundle)
here I built 3 asset bundles : A B and C
A is independent, B depends on A, and C depends on B ( note here, C is the scene asset bundle)
then I first load A and B, then load C, then call :
Application.LoadLevel("C");
after this call, I call A,B,C's Unload immediately
the result is weird:
sometimes C is loaded correct, but sometimes is wrong (B in C can not be loaded correct)
waiting for answers ~
Comment
Your answer
Follow this Question
Related Questions
Assetbundle problem: it was not built with the right version 0 Answers
Loading a specific set of sprites with addressables 0 Answers
AssetBundles don't load to scene on Android device. 3 Answers
Image textures in assetbundles 0 Answers
AssetBundles Unity5 (No AssetBundle has been set for this build) 3 Answers