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Question by VarroPipes · Apr 21, 2017 at 08:24 AM · buttoninspector

Cannot add button object to Script in Inspector

For some reason, in my project, I am unable to add a simple Button UI to a public Button, inside the inspector. I am able to if I create a new project.

Simple Test in project that does not work(New scenes do not work either)

  1. Create a button(if new scene it creates the canvas parent, as expected)

  2. Create empty Object

  3. Add script to object with the following code only

 using System.Collections;
 using System.Collections.Generic;
 using UnityEngine;
 using UnityEngine.UI;
 
 public class ButtonTesting : MonoBehaviour {
 
     public Button buttonTest;
 }
 

When I try to drag the button to the Button Test script in the inspector, it highlights, but does not stick. If I click the little circle to the right of the Button Test in the inspector, the Assets/Scene window pops up, but nothing is listed. alt text

In my other projects, or if I start a new project, this works perfectly as expected. I have no idea why it is not working in my one project, and I would prefer not to have to start over of course. I have never encountered this issue before, and I have restarted Unity multiple times to try to fix it.

buttons.png (21.8 kB)
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Answer by drknexparks · Jun 21, 2020 at 09:45 AM

@VarroPipes I had this same problem. If you have another script titled "Button", then that is the reason why it is not working. You need to rename the button script. :)

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Answer by thecoolstranger00 · May 27, 2020 at 07:51 PM

Add the 'button' component to the game object which you want to add to the script , that should fix it.

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