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Question by whisker-ship · Apr 19, 2016 at 02:50 AM · timetimescaleslowmotion

Change Time.scale only on specific objects

How do you change the time scale on specific game objects only. For example if I want NPC to be in slow motion but nothing else, how would I change the time scale of that NPC?

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Answer by Immanuel-Scholz · Apr 20, 2016 at 12:51 PM

You can not set an universal time scale for individual objects. However, different components might be able to adjust separately.

For your example, if you use Mecanim, you can set a speed for a single Animator (property "speed").

If you got custom co-routines, you have to build in the speed modifier for all of your co-routines (e.g. multiplying Time.deltaTime in every place you use it).

But other things are just not possible. E.g. you can't slow down Physics for specific game objects.

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avatar image whisker-ship · Apr 21, 2016 at 12:40 AM 0
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thanks i ended up change the speed of npc's animator and changing the speed of their movement

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