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Question by
Konowy · Feb 22, 2017 at 08:28 AM ·
c#androidsavingdata storage
What is the best way to create and store levels in Android game.
I'm creating a small game for android phones where they will be predefined levels. That levels haven't too much attributes so I decided to store those like integers or strings (whole map can be saved in 6 integers) instead of whole scenes. My problem is that I don't know what is the best way to do this. I expect rather the way how to do this properly instead of C# code or something like that.
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