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Question by manipalsingh · Jun 19, 2016 at 05:03 AM · build-errorwindows store appfile-iofilestream

FileStream' does not contain a definition for 'Close'

Hey... I was trying to build my project on Windows Store Universal 10 platform but I'm getting following error:

'FileStream' does not contain a definition for 'Close' and no extension method 'Close' accepting a first argument of type 'FileStream' could be found (are you missing a using directive or an assembly reference?)

Any help here would really be appreciated.

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avatar image manipalsingh · Jun 18, 2016 at 07:33 PM 0
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file.Close() is where I'm getting the error, I'm using X$$anonymous$$L serializer to save some player data.

    XmlSerializer ser = new XmlSerializer(typeof(PlayerData));
   
     FileStream file = File.Create(Application.persistentDataPath + "/playerInfo.dat");
     PlayerData data = new PlayerData();

     data.PlayerName = playerName;
     ser.Serialize(file, data);
     file.Close();
avatar image paskal007r · Sep 01, 2016 at 05:33 PM 0
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same issue here with unity 5.4.0f3 and windows10. Of course as standalone it gave no problems . It makes no sense :v

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Answer by paskal007r · Sep 01, 2016 at 05:37 PM

SOLVED! You just need to change .Close() to .Dispose()

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avatar image nicoda70 · Aug 18, 2017 at 01:36 PM 0
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Thanks to you, so did I!!!!!!!!^0^

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